

/ My Life in Games
Inside the industry. No filter.
Honest conversations about what it actually takes to work in games — from the floor up. New episodes drop regularly.
Ep. 42
Ep. 41
Ep. 40
Getting a trailer greenlit
Capture rigs and real deadlines
Versioning without losing your mind
What actually happens between a studio brief and a trailer sign-off — the approvals, the pivots, and the version that ships.
Game capture setups, frame rate choices, and why the technical decisions made at shoot day matter more than any edit decision later.
Console, mobile, social, vertical — how to build a single edit that branches cleanly into every deliverable without rebuilding from scratch.
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