Wide shot of a podcast recording desk from slightly above — microphone arm in foreground, monitor glowing with a waveform editor, headphones resting on the surface, dim practical lamp casting warm light on the setup, dark background, cables visible, no person present
Wide shot of a podcast recording desk from slightly above — microphone arm in foreground, monitor glowing with a waveform editor, headphones resting on the surface, dim practical lamp casting warm light on the setup, dark background, cables visible, no person present
/ My Life in Games

Inside the industry. No filter.

Honest conversations about what it actually takes to work in games — from the floor up. New episodes drop regularly.

Ep. 42
Ep. 41
Ep. 40

Getting a trailer greenlit

Capture rigs and real deadlines

Versioning without losing your mind

What actually happens between a studio brief and a trailer sign-off — the approvals, the pivots, and the version that ships.

Game capture setups, frame rate choices, and why the technical decisions made at shoot day matter more than any edit decision later.

Console, mobile, social, vertical — how to build a single edit that branches cleanly into every deliverable without rebuilding from scratch.